为工作使用正确的工具:嵌入式编程

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问题描述

I'm interested in programming languages well suited for embedded programming. In particular:

Is it possible to program embedded systems in C++? Or is it better to use pure C? Or is C++ OK only if some features of the language (e.g. RTTI, exceptions and templates) are excluded?

What about Java in this domain?

Thanks.

解决方案

Is it possible to program embedded systems in C++?

Yes, of course, even on 8bit systems. C++ only has a slightly different run-time initialisation requirements than C, that being that before main() is invoked constructors for any static objects must be called. The overhead (not including the constructors themselves which is within your control) for that is tiny, though you do have to be careful since the order of construction is not defined.

With C++ you only pay for what you use (and much that is useful may be free). That is to say for example, a piece of C code that is also C++ compilable will generally require no more memory and execute no slower when compiled as C++ than when compiled as C. There are some elements of C++ that you may need to be careful with, but much of the most useful features come at little or no cost, and great benefit.

Or is it better to use pure C?

Possibly, in some cases. Some smaller 8 and even 16 bit targets have no C++ compiler (or at least not one of any repute), using C code will give greater portability should that be an issue. Moreover on severely resource constrained targets with small applications, the benefits that C++ can bring over C are minimal. The extra features in C++ (primarily those that enable OOP) make it suited to relatively large and complex software construction.

Or is C++ OK only if some features of the language (e.g. RTTI, exceptions and templates) are excluded?

The language features that may be acceptable depend entirely on the target and the application. If you are memory constrained, you might avoid expensive features or libraries, and even then it may depend on whether it is code or data space you are short of (on targets where these are separate). If the application is hard real-time, you would avoid those features and library classes that are non-deterministic.

In general, I suggest that if your target will be 32bit, always use C++ in preference to C, then cut your C++ to suit the memory and performance constraints. For smaller parts be a little more circumspect when choosing C++, though do not discount it altogether; it can make life easier.

If you do choose to use C++, make sure you have decent debugger hardware/software that is C++ aware. The relative ease with which complex software can be constructed in C++, make a decent debugger even more valuable. Not all tools in the embedded arena are C++ aware or capable.

I always recommend digging in the archives at Embedded.com on any embedded subject, it has a wealth of articles, including a number of just this question, including:

Regarding Java, I am no expert, but it has significant run-time requirements that make it unsuited to resource constrained systems. You will probably constrain yourself to relatively expensive hardware using Java. Its primary benefit is platform independence, but that portability does not extend to platforms that cannot support Java (of which there are many), so it is arguably less portable than a well designed C or C++ implementation with an abstracted hardware interface.

[edit] Concidentally I just received this in the TechOnline newsletter: Using C++ Efficiently in Embedded Applications

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